first commit

This commit is contained in:
Patrick
2026-05-01 19:20:14 +02:00
commit 1248c33beb
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.gradle
.idea
build
gradle
run
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# FallSMP-Rewards
Kill-based quest rewards plugin for Paper 1.21.
## Features
- Configurable player-kill milestone quests in `config.yml`
- Item rewards per quest (example format: `DIAMOND:3`)
- 3x3 GUI (`/rewards`) with:
- `CHEST` icon when claimable
- `MINECART` icon when not claimable
- detailed lore for quest text + progress + rewards
- JSON player progress storage in `plugins/FallSMP-Rewards/playerdata/<uuid>.json`
- Per killer-victim cooldown for counted kills (default 10 minutes)
- Sound effects for open, progress, unlocked, claim, and denied actions
## Command
- `/rewards` - Opens the rewards GUI
- `/rewards reload` - Reloads plugin config and quest definitions (`fallsmprewards.reload`)
## Configure quests
Edit `src/main/resources/config.yml` (or generated plugin config):
```yml
kill-count-cooldown-minutes: 10
quests:
hunter_1:
required-kills: 5
title: "&aHunter I"
description:
- "&7Kill 5 players in total."
rewards:
- "IRON_INGOT:16"
- "GOLDEN_APPLE:1"
```
## Build
```powershell
./gradlew.bat build
```
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plugins {
id 'java'
id("xyz.jpenilla.run-paper") version "2.3.1"
}
group = 'de.winniepat'
version = '1.1'
repositories {
mavenCentral()
maven {
name = "papermc-repo"
url = "https://repo.papermc.io/repository/maven-public/"
}
}
dependencies {
compileOnly("io.papermc.paper:paper-api:1.21.11-R0.1-SNAPSHOT")
compileOnly("com.google.code.gson:gson:2.11.0")
}
tasks {
runServer {
// Configure the Minecraft version for our task.
// This is the only required configuration besides applying the plugin.
// Your plugin's jar (or shadowJar if present) will be used automatically.
minecraftVersion("1.21.11")
}
}
def targetJavaVersion = 21
java {
def javaVersion = JavaVersion.toVersion(targetJavaVersion)
sourceCompatibility = javaVersion
targetCompatibility = javaVersion
if (JavaVersion.current() < javaVersion) {
toolchain.languageVersion = JavaLanguageVersion.of(targetJavaVersion)
}
}
tasks.withType(JavaCompile).configureEach {
options.encoding = 'UTF-8'
if (targetJavaVersion >= 10 || JavaVersion.current().isJava10Compatible()) {
options.release.set(targetJavaVersion)
}
}
processResources {
def props = [version: version]
inputs.properties props
filteringCharset 'UTF-8'
filesMatching('plugin.yml') {
expand props
}
}
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Vendored
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#!/bin/sh
#
# Copyright © 2015-2021 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
##############################################################################
#
# Gradle start up script for POSIX generated by Gradle.
#
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
# * compound commands having a testable exit status, especially «case»;
# * various built-in commands including «command», «set», and «ulimit».
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/HEAD/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
app_path=$0
# Need this for daisy-chained symlinks.
while
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
[ -h "$app_path" ]
do
ls=$( ls -ld "$app_path" )
link=${ls#*' -> '}
case $link in #(
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
done
# This is normally unused
# shellcheck disable=SC2034
APP_BASE_NAME=${0##*/}
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
APP_HOME=$( cd "${APP_HOME:-./}" > /dev/null && pwd -P ) || exit
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum
warn () {
echo "$*"
} >&2
die () {
echo
echo "$*"
echo
exit 1
} >&2
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "$( uname )" in #(
CYGWIN* ) cygwin=true ;; #(
Darwin* ) darwin=true ;; #(
MSYS* | MINGW* ) msys=true ;; #(
NONSTOP* ) nonstop=true ;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD=$JAVA_HOME/jre/sh/java
else
JAVACMD=$JAVA_HOME/bin/java
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD=java
if ! command -v java >/dev/null 2>&1
then
die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
fi
# Increase the maximum file descriptors if we can.
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC2039,SC3045
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC2039,SC3045
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
fi
# Collect all arguments for the java command, stacking in reverse order:
# * args from the command line
# * the main class name
# * -classpath
# * -D...appname settings
# * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
JAVACMD=$( cygpath --unix "$JAVACMD" )
# Now convert the arguments - kludge to limit ourselves to /bin/sh
for arg do
if
case $arg in #(
-*) false ;; # don't mess with options #(
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
fi
# Roll the args list around exactly as many times as the number of
# args, so each arg winds up back in the position where it started, but
# possibly modified.
#
# NB: a `for` loop captures its iteration list before it begins, so
# changing the positional parameters here affects neither the number of
# iterations, nor the values presented in `arg`.
shift # remove old arg
set -- "$@" "$arg" # push replacement arg
done
fi
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Collect all arguments for the java command:
# * DEFAULT_JVM_OPTS, JAVA_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
# and any embedded shellness will be escaped.
# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
# treated as '${Hostname}' itself on the command line.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-classpath "$CLASSPATH" \
org.gradle.wrapper.GradleWrapperMain \
"$@"
# Stop when "xargs" is not available.
if ! command -v xargs >/dev/null 2>&1
then
die "xargs is not available"
fi
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#
eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'
exec "$JAVACMD" "$@"
Vendored
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@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%"=="" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%"=="" set DIRNAME=.
@rem This is normally unused
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if %ERRORLEVEL% equ 0 goto execute
echo. 1>&2
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 1>&2
echo. 1>&2
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
echo location of your Java installation. 1>&2
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute
echo. 1>&2
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 1>&2
echo. 1>&2
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
echo location of your Java installation. 1>&2
goto fail
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
:end
@rem End local scope for the variables with windows NT shell
if %ERRORLEVEL% equ 0 goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
set EXIT_CODE=%ERRORLEVEL%
if %EXIT_CODE% equ 0 set EXIT_CODE=1
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
exit /b %EXIT_CODE%
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega
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rootProject.name = 'FallSMP-Rewards'
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package de.winniepat.fallSMPRewards;
import de.winniepat.fallSMPRewards.command.RewardsCommand;
import de.winniepat.fallSMPRewards.gui.RewardsGui;
import de.winniepat.fallSMPRewards.listener.QuestListener;
import de.winniepat.fallSMPRewards.service.QuestService;
import de.winniepat.fallSMPRewards.storage.PlayerDataStore;
import java.util.Objects;
import org.bukkit.plugin.java.JavaPlugin;
public final class FallSMPRewards extends JavaPlugin {
private QuestService questService;
private PlayerDataStore playerDataStore;
private RewardsGui rewardsGui;
@Override
public void onEnable() {
saveDefaultConfig();
questService = new QuestService(this);
questService.reload();
playerDataStore = new PlayerDataStore(this);
rewardsGui = new RewardsGui(this, questService, playerDataStore);
getServer().getPluginManager().registerEvents(new QuestListener(this, questService, playerDataStore, rewardsGui), this);
Objects.requireNonNull(getCommand("rewards"), "rewards command missing in plugin.yml").setExecutor(new RewardsCommand(this, rewardsGui, questService));
getLogger().info("Enabled with " + questService.getQuests().size() + " kill quests.");
}
@Override
public void onDisable() {
if (playerDataStore != null) {
playerDataStore.flush();
}
getLogger().info("Disabled");
}
}
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package de.winniepat.fallSMPRewards.command;
import de.winniepat.fallSMPRewards.FallSMPRewards;
import de.winniepat.fallSMPRewards.gui.RewardsGui;
import de.winniepat.fallSMPRewards.service.QuestService;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
public final class RewardsCommand implements CommandExecutor {
private static final String USE_PERMISSION = "fallsmprewards.use";
private static final String RELOAD_PERMISSION = "fallsmprewards.reload";
private final FallSMPRewards plugin;
private final RewardsGui rewardsGui;
private final QuestService questService;
public RewardsCommand(FallSMPRewards plugin, RewardsGui rewardsGui, QuestService questService) {
this.plugin = plugin;
this.rewardsGui = rewardsGui;
this.questService = questService;
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (args.length > 0) {
if (args[0].equalsIgnoreCase("reload")) {
if (!sender.hasPermission(RELOAD_PERMISSION)) {
sender.sendMessage(ChatColor.RED + "You do not have permission to reload this plugin.");
return true;
}
plugin.reloadConfig();
questService.reload();
sender.sendMessage(ChatColor.GREEN + "FallSMP-Rewards config reloaded.");
return true;
}
sender.sendMessage(ChatColor.RED + "Unknown subcommand. Use /" + label + " or /" + label + " reload");
return true;
}
if (!(sender instanceof Player player)) {
sender.sendMessage(ChatColor.RED + "Only players can open the rewards GUI. Use /" + label + " reload from console.");
return true;
}
if (!sender.hasPermission(USE_PERMISSION)) {
sender.sendMessage(ChatColor.RED + "You do not have permission to use this command.");
return true;
}
rewardsGui.open(player);
return true;
}
}
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package de.winniepat.fallSMPRewards.gui;
import de.winniepat.fallSMPRewards.FallSMPRewards;
import de.winniepat.fallSMPRewards.model.PlayerData;
import de.winniepat.fallSMPRewards.model.QuestDefinition;
import de.winniepat.fallSMPRewards.service.QuestService;
import de.winniepat.fallSMPRewards.storage.PlayerDataStore;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
public final class RewardsGui {
private final FallSMPRewards plugin;
private final QuestService questService;
private final PlayerDataStore playerDataStore;
public RewardsGui(FallSMPRewards plugin, QuestService questService, PlayerDataStore playerDataStore) {
this.plugin = plugin;
this.questService = questService;
this.playerDataStore = playerDataStore;
}
public void open(Player player) {
Inventory inventory = Bukkit.createInventory(null, 9, getTitle());
PlayerData data = playerDataStore.get(player.getUniqueId());
List<QuestDefinition> quests = questService.getQuests();
for (int slot = 0; slot < Math.min(9, quests.size()); slot++) {
QuestDefinition quest = quests.get(slot);
inventory.setItem(slot, buildQuestIcon(quest, data));
}
player.openInventory(inventory);
player.playSound(player.getLocation(), resolveSound("sounds.open", "block.chest.open"), 1f, 1f);
}
public boolean isRewardsInventoryTitle(String title) {
return getTitle().equals(title);
}
public boolean claim(Player player, int slot) {
List<QuestDefinition> quests = questService.getQuests();
if (slot < 0 || slot >= quests.size() || slot >= 9) {
return false;
}
QuestDefinition quest = quests.get(slot);
PlayerData data = playerDataStore.get(player.getUniqueId());
if (data.hasClaimed(quest.getId()) || data.getTotalKills() < quest.getRequiredKills()) {
return false;
}
if (!playerDataStore.claim(player.getUniqueId(), quest.getId())) {
return false;
}
for (ItemStack reward : quest.getRewards()) {
player.getInventory().addItem(reward).values().forEach(leftover ->
player.getWorld().dropItemNaturally(player.getLocation(), leftover));
}
player.sendMessage(color("&aQuest reward claimed: &f" + quest.getTitle()));
player.playSound(player.getLocation(), resolveSound("sounds.claim", "entity.player.levelup"), 1f, 1.1f);
open(player);
return true;
}
private ItemStack buildQuestIcon(QuestDefinition quest, PlayerData data) {
boolean claimed = data.hasClaimed(quest.getId());
boolean claimable = !claimed && data.getTotalKills() >= quest.getRequiredKills();
Material material = claimable ? Material.CHEST_MINECART : Material.MINECART;
if (claimed) {
material = Material.BARRIER;
}
ItemStack item = new ItemStack(material);
ItemMeta meta = item.getItemMeta();
if (meta == null) {
return item;
}
meta.setDisplayName(quest.getTitle());
List<String> lore = new ArrayList<>();
lore.addAll(quest.getDescription());
lore.add("");
lore.add(color("&7Progress: &f" + Math.min(data.getTotalKills(), quest.getRequiredKills()) + "&7/&f" + quest.getRequiredKills()));
lore.add(color("&7Reward:"));
for (ItemStack reward : quest.getRewards()) {
lore.add(color("&f- " + reward.getAmount() + "x " + prettify(reward.getType().name())));
}
lore.add("");
if (claimed) {
lore.add(color("&aAlready claimed"));
} else if (claimable) {
lore.add(color("&eClick to claim!"));
} else {
lore.add(color("&cNot claimable yet"));
}
meta.setLore(lore);
item.setItemMeta(meta);
return item;
}
private String prettify(String text) {
String lower = text.toLowerCase().replace('_', ' ');
String[] parts = lower.split(" ");
StringBuilder builder = new StringBuilder();
for (String part : parts) {
if (part.isEmpty()) {
continue;
}
if (!builder.isEmpty()) {
builder.append(' ');
}
builder.append(Character.toUpperCase(part.charAt(0))).append(part.substring(1));
}
return builder.toString();
}
private String getTitle() {
return color(plugin.getConfig().getString("gui.title", "&6Kill Rewards"));
}
private String resolveSound(String path, String fallback) {
String configured = plugin.getConfig().getString(path, fallback);
if (configured == null || configured.isBlank()) {
return fallback;
}
String normalized = configured.trim().toLowerCase();
// Support old enum-style names like BLOCK_CHEST_OPEN.
if (!normalized.contains(".")) {
normalized = normalized.replace('_', '.');
}
return normalized;
}
private String color(String input) {
return ChatColor.translateAlternateColorCodes('&', input);
}
}
@@ -0,0 +1,118 @@
package de.winniepat.fallSMPRewards.listener;
import de.winniepat.fallSMPRewards.FallSMPRewards;
import de.winniepat.fallSMPRewards.gui.RewardsGui;
import de.winniepat.fallSMPRewards.model.PlayerData;
import de.winniepat.fallSMPRewards.model.QuestDefinition;
import de.winniepat.fallSMPRewards.service.QuestService;
import de.winniepat.fallSMPRewards.storage.PlayerDataStore;
import de.winniepat.fallSMPRewards.storage.PlayerDataStore.KillAddResult;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.inventory.InventoryClickEvent;
public final class QuestListener implements Listener {
private final FallSMPRewards plugin;
private final QuestService questService;
private final PlayerDataStore playerDataStore;
private final RewardsGui rewardsGui;
public QuestListener(FallSMPRewards plugin, QuestService questService, PlayerDataStore playerDataStore, RewardsGui rewardsGui) {
this.plugin = plugin;
this.questService = questService;
this.playerDataStore = playerDataStore;
this.rewardsGui = rewardsGui;
}
@EventHandler
public void onPlayerDeath(PlayerDeathEvent event) {
Player victim = event.getEntity();
Player killer = victim.getKiller();
if (killer == null || killer.getUniqueId().equals(victim.getUniqueId())) {
return;
}
long cooldownMillis = getCooldownMillis();
KillAddResult killResult = playerDataStore.addKillWithCooldown(killer.getUniqueId(), victim.getUniqueId(), cooldownMillis);
if (!killResult.counted()) {
killer.sendMessage(color("&cThis kill does not count for rewards. Kill this player again in &f" + formatDuration(killResult.remainingCooldownMillis()) + "&c."));
killer.playSound(killer.getLocation(), resolveSound("sounds.denied", "block.note_block.bass"), 1f, 1f);
return;
}
int totalKills = killResult.totalKills();
PlayerData data = playerDataStore.get(killer.getUniqueId());
boolean unlocked = false;
for (QuestDefinition quest : questService.getQuests()) {
if (!data.hasClaimed(quest.getId()) && totalKills >= quest.getRequiredKills() && totalKills - 1 < quest.getRequiredKills()) {
killer.sendMessage(color("&6Quest ready to claim: &f" + quest.getTitle()));
unlocked = true;
}
}
if (unlocked) {
killer.playSound(killer.getLocation(), resolveSound("sounds.unlocked", "ui.toast.challenge_complete"), 1f, 1f);
} else {
killer.playSound(killer.getLocation(), resolveSound("sounds.progress", "entity.experience_orb.pickup"), 0.6f, 1.2f);
}
}
@EventHandler
public void onInventoryClick(InventoryClickEvent event) {
if (!rewardsGui.isRewardsInventoryTitle(event.getView().getTitle())) {
return;
}
event.setCancelled(true);
if (!(event.getWhoClicked() instanceof Player player)) {
return;
}
if (event.getClickedInventory() == null || event.getRawSlot() < 0 || event.getRawSlot() >= 9) {
return;
}
boolean claimed = rewardsGui.claim(player, event.getRawSlot());
if (!claimed) {
player.playSound(player.getLocation(), resolveSound("sounds.denied", "block.note_block.bass"), 1f, 1f);
}
}
private long getCooldownMillis() {
long cooldownMinutes = Math.max(1L, plugin.getConfig().getLong("kill-count-cooldown-minutes", 10L));
return cooldownMinutes * 60_000L;
}
private String formatDuration(long remainingMillis) {
long totalSeconds = Math.max(1L, (remainingMillis + 999L) / 1000L);
long minutes = totalSeconds / 60L;
long seconds = totalSeconds % 60L;
if (minutes == 0L) {
return seconds + "s";
}
if (seconds == 0L) {
return minutes + "m";
}
return minutes + "m " + seconds + "s";
}
private String resolveSound(String path, String fallback) {
String configured = plugin.getConfig().getString(path, fallback);
if (configured == null || configured.isBlank()) {
return fallback;
}
String normalized = configured.trim().toLowerCase();
if (!normalized.contains(".")) {
normalized = normalized.replace('_', '.');
}
return normalized;
}
private String color(String input) {
return ChatColor.translateAlternateColorCodes('&', input);
}
}
@@ -0,0 +1,78 @@
package de.winniepat.fallSMPRewards.model;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import java.util.UUID;
public final class PlayerData {
private UUID uuid;
private int totalKills;
private Set<String> claimedQuestIds;
private Map<String, Long> lastCountedKillByVictim;
public PlayerData() {
// Required for Gson.
}
public PlayerData(UUID uuid) {
this.uuid = uuid;
this.totalKills = 0;
this.claimedQuestIds = new HashSet<>();
this.lastCountedKillByVictim = new HashMap<>();
}
public void sanitize(UUID expectedUuid) {
if (uuid == null) {
uuid = expectedUuid;
}
if (claimedQuestIds == null) {
claimedQuestIds = new HashSet<>();
}
if (lastCountedKillByVictim == null) {
lastCountedKillByVictim = new HashMap<>();
}
if (totalKills < 0) {
totalKills = 0;
}
}
public UUID getUuid() {
return uuid;
}
public int getTotalKills() {
return totalKills;
}
public int addKill() {
totalKills++;
return totalKills;
}
public long getRemainingCooldownMillis(UUID victimUuid, long cooldownMillis, long nowMillis) {
Long lastCountedMillis = lastCountedKillByVictim.get(victimUuid.toString());
if (lastCountedMillis == null) {
return 0L;
}
long elapsed = nowMillis - lastCountedMillis;
if (elapsed >= cooldownMillis) {
return 0L;
}
return cooldownMillis - elapsed;
}
public void setLastCountedKill(UUID victimUuid, long nowMillis) {
lastCountedKillByVictim.put(victimUuid.toString(), nowMillis);
}
public boolean hasClaimed(String questId) {
return claimedQuestIds.contains(questId);
}
public boolean claim(String questId) {
return claimedQuestIds.add(questId);
}
}
@@ -0,0 +1,43 @@
package de.winniepat.fallSMPRewards.model;
import java.util.Collections;
import java.util.List;
import org.bukkit.inventory.ItemStack;
public final class QuestDefinition {
private final String id;
private final String title;
private final List<String> description;
private final int requiredKills;
private final List<ItemStack> rewards;
public QuestDefinition(String id, String title, List<String> description, int requiredKills, List<ItemStack> rewards) {
this.id = id;
this.title = title;
this.description = List.copyOf(description);
this.requiredKills = requiredKills;
this.rewards = rewards.stream().map(ItemStack::clone).toList();
}
public String getId() {
return id;
}
public String getTitle() {
return title;
}
public List<String> getDescription() {
return Collections.unmodifiableList(description);
}
public int getRequiredKills() {
return requiredKills;
}
public List<ItemStack> getRewards() {
return rewards.stream().map(ItemStack::clone).toList();
}
}
@@ -0,0 +1,89 @@
package de.winniepat.fallSMPRewards.service;
import de.winniepat.fallSMPRewards.FallSMPRewards;
import de.winniepat.fallSMPRewards.model.QuestDefinition;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.inventory.ItemStack;
public final class QuestService {
private final FallSMPRewards plugin;
private final List<QuestDefinition> quests = new ArrayList<>();
public QuestService(FallSMPRewards plugin) {
this.plugin = plugin;
}
public void reload() {
plugin.reloadConfig();
quests.clear();
ConfigurationSection questSection = plugin.getConfig().getConfigurationSection("quests");
if (questSection == null) {
plugin.getLogger().warning("No quests section found in config.yml");
return;
}
for (String questId : questSection.getKeys(false)) {
ConfigurationSection section = questSection.getConfigurationSection(questId);
if (section == null) {
continue;
}
int requiredKills = Math.max(1, section.getInt("required-kills", 1));
String title = color(section.getString("title", "&e" + questId));
List<String> description = section.getStringList("description").stream().map(this::color).toList();
List<ItemStack> rewards = parseRewards(section.getStringList("rewards"));
if (rewards.isEmpty()) {
plugin.getLogger().warning("Quest " + questId + " has no valid rewards and was skipped.");
continue;
}
quests.add(new QuestDefinition(questId, title, description, requiredKills, rewards));
}
if (quests.size() > 9) {
plugin.getLogger().warning("More than 9 quests configured. GUI shows only the first 9 quests.");
}
}
public List<QuestDefinition> getQuests() {
return Collections.unmodifiableList(quests);
}
private List<ItemStack> parseRewards(List<String> rawRewards) {
List<ItemStack> rewards = new ArrayList<>();
for (String raw : rawRewards) {
String[] parts = raw.split(":", 2);
Material material = Material.matchMaterial(parts[0].trim().toUpperCase());
if (material == null || material.isAir()) {
plugin.getLogger().warning("Invalid reward material: " + raw);
continue;
}
int amount = 1;
if (parts.length > 1) {
try {
amount = Math.max(1, Integer.parseInt(parts[1].trim()));
} catch (NumberFormatException ex) {
plugin.getLogger().warning("Invalid reward amount: " + raw);
continue;
}
}
rewards.add(new ItemStack(material, amount));
}
return rewards;
}
private String color(String input) {
return ChatColor.translateAlternateColorCodes('&', input);
}
}
@@ -0,0 +1,101 @@
package de.winniepat.fallSMPRewards.storage;
import com.google.gson.Gson;
import com.google.gson.GsonBuilder;
import de.winniepat.fallSMPRewards.FallSMPRewards;
import de.winniepat.fallSMPRewards.model.PlayerData;
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
public final class PlayerDataStore {
public record KillAddResult(boolean counted, int totalKills, long remainingCooldownMillis) {
}
private final FallSMPRewards plugin;
private final Gson gson;
private final Path dataDirectory;
private final Map<UUID, PlayerData> cache = new HashMap<>();
public PlayerDataStore(FallSMPRewards plugin) {
this.plugin = plugin;
this.gson = new GsonBuilder().setPrettyPrinting().create();
this.dataDirectory = plugin.getDataFolder().toPath().resolve("playerdata");
try {
Files.createDirectories(dataDirectory);
} catch (IOException ex) {
throw new IllegalStateException("Could not create player data directory", ex);
}
}
public PlayerData get(UUID uuid) {
return cache.computeIfAbsent(uuid, this::load);
}
public KillAddResult addKillWithCooldown(UUID killerUuid, UUID victimUuid, long cooldownMillis) {
PlayerData data = get(killerUuid);
long nowMillis = System.currentTimeMillis();
long remainingCooldownMillis = data.getRemainingCooldownMillis(victimUuid, cooldownMillis, nowMillis);
if (remainingCooldownMillis > 0L) {
return new KillAddResult(false, data.getTotalKills(), remainingCooldownMillis);
}
data.setLastCountedKill(victimUuid, nowMillis);
int totalKills = data.addKill();
save(killerUuid, data);
return new KillAddResult(true, totalKills, 0L);
}
public boolean claim(UUID uuid, String questId) {
PlayerData data = get(uuid);
boolean claimed = data.claim(questId);
if (claimed) {
save(uuid, data);
}
return claimed;
}
public void flush() {
for (Map.Entry<UUID, PlayerData> entry : cache.entrySet()) {
save(entry.getKey(), entry.getValue());
}
}
private PlayerData load(UUID uuid) {
Path file = getPath(uuid);
if (!Files.exists(file)) {
return new PlayerData(uuid);
}
try {
String json = Files.readString(file);
PlayerData data = gson.fromJson(json, PlayerData.class);
if (data == null) {
return new PlayerData(uuid);
}
data.sanitize(uuid);
return data;
} catch (IOException ex) {
plugin.getLogger().warning("Failed to read player data for " + uuid + ": " + ex.getMessage());
return new PlayerData(uuid);
}
}
private void save(UUID uuid, PlayerData data) {
try {
Files.writeString(getPath(uuid), gson.toJson(data));
} catch (IOException ex) {
plugin.getLogger().warning("Failed to save player data for " + uuid + ": " + ex.getMessage());
}
}
private Path getPath(UUID uuid) {
return dataDirectory.resolve(uuid + ".json");
}
}
+39
View File
@@ -0,0 +1,39 @@
kill-count-cooldown-minutes: 10
gui:
title: "&6&lKill Rewards"
sounds:
open: BLOCK_CHEST_OPEN
progress: ENTITY_EXPERIENCE_ORB_PICKUP
unlocked: UI_TOAST_CHALLENGE_COMPLETE
claim: ENTITY_PLAYER_LEVELUP
denied: BLOCK_NOTE_BLOCK_BASS
quests:
hunter_1:
required-kills: 5
title: "&aHunter I"
description:
- "&7Kill 5 players in total."
- "&7Then claim your first reward."
rewards:
- "NETHERITE_INGOT:1"
hunter_2:
required-kills: 15
title: "&bHunter II"
description:
- "&7Keep going and reach 15 kills."
- "&7More kills, better loot."
rewards:
- "NETHERITE_SWORD:1"
hunter_3:
required-kills: 30
title: "&dHunter III"
description:
- "&7Reach 30 player kills."
- "&7Final reward tier."
rewards:
- "ENCHANTED_GOLDEN_APPLE:1"
+19
View File
@@ -0,0 +1,19 @@
name: FallSMP-Rewards
version: '${version}'
main: de.winniepat.fallSMPRewards.FallSMPRewards
api-version: '1.21'
authors: [ WinniePatGG ]
website: https://winniepat.de
commands:
rewards:
description: Opens the kill reward quests GUI or reloads config.
usage: /rewards [reload]
permissions:
fallsmprewards.use:
description: Allows opening the rewards GUI.
default: true
fallsmprewards.reload:
description: Allows reloading the rewards config.
default: op