first commit

This commit is contained in:
Patrick
2026-05-01 19:20:14 +02:00
commit 1248c33beb
17 changed files with 1184 additions and 0 deletions
@@ -0,0 +1,40 @@
package de.winniepat.fallSMPRewards;
import de.winniepat.fallSMPRewards.command.RewardsCommand;
import de.winniepat.fallSMPRewards.gui.RewardsGui;
import de.winniepat.fallSMPRewards.listener.QuestListener;
import de.winniepat.fallSMPRewards.service.QuestService;
import de.winniepat.fallSMPRewards.storage.PlayerDataStore;
import java.util.Objects;
import org.bukkit.plugin.java.JavaPlugin;
public final class FallSMPRewards extends JavaPlugin {
private QuestService questService;
private PlayerDataStore playerDataStore;
private RewardsGui rewardsGui;
@Override
public void onEnable() {
saveDefaultConfig();
questService = new QuestService(this);
questService.reload();
playerDataStore = new PlayerDataStore(this);
rewardsGui = new RewardsGui(this, questService, playerDataStore);
getServer().getPluginManager().registerEvents(new QuestListener(this, questService, playerDataStore, rewardsGui), this);
Objects.requireNonNull(getCommand("rewards"), "rewards command missing in plugin.yml").setExecutor(new RewardsCommand(this, rewardsGui, questService));
getLogger().info("Enabled with " + questService.getQuests().size() + " kill quests.");
}
@Override
public void onDisable() {
if (playerDataStore != null) {
playerDataStore.flush();
}
getLogger().info("Disabled");
}
}
@@ -0,0 +1,59 @@
package de.winniepat.fallSMPRewards.command;
import de.winniepat.fallSMPRewards.FallSMPRewards;
import de.winniepat.fallSMPRewards.gui.RewardsGui;
import de.winniepat.fallSMPRewards.service.QuestService;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
public final class RewardsCommand implements CommandExecutor {
private static final String USE_PERMISSION = "fallsmprewards.use";
private static final String RELOAD_PERMISSION = "fallsmprewards.reload";
private final FallSMPRewards plugin;
private final RewardsGui rewardsGui;
private final QuestService questService;
public RewardsCommand(FallSMPRewards plugin, RewardsGui rewardsGui, QuestService questService) {
this.plugin = plugin;
this.rewardsGui = rewardsGui;
this.questService = questService;
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (args.length > 0) {
if (args[0].equalsIgnoreCase("reload")) {
if (!sender.hasPermission(RELOAD_PERMISSION)) {
sender.sendMessage(ChatColor.RED + "You do not have permission to reload this plugin.");
return true;
}
plugin.reloadConfig();
questService.reload();
sender.sendMessage(ChatColor.GREEN + "FallSMP-Rewards config reloaded.");
return true;
}
sender.sendMessage(ChatColor.RED + "Unknown subcommand. Use /" + label + " or /" + label + " reload");
return true;
}
if (!(sender instanceof Player player)) {
sender.sendMessage(ChatColor.RED + "Only players can open the rewards GUI. Use /" + label + " reload from console.");
return true;
}
if (!sender.hasPermission(USE_PERMISSION)) {
sender.sendMessage(ChatColor.RED + "You do not have permission to use this command.");
return true;
}
rewardsGui.open(player);
return true;
}
}
@@ -0,0 +1,151 @@
package de.winniepat.fallSMPRewards.gui;
import de.winniepat.fallSMPRewards.FallSMPRewards;
import de.winniepat.fallSMPRewards.model.PlayerData;
import de.winniepat.fallSMPRewards.model.QuestDefinition;
import de.winniepat.fallSMPRewards.service.QuestService;
import de.winniepat.fallSMPRewards.storage.PlayerDataStore;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
public final class RewardsGui {
private final FallSMPRewards plugin;
private final QuestService questService;
private final PlayerDataStore playerDataStore;
public RewardsGui(FallSMPRewards plugin, QuestService questService, PlayerDataStore playerDataStore) {
this.plugin = plugin;
this.questService = questService;
this.playerDataStore = playerDataStore;
}
public void open(Player player) {
Inventory inventory = Bukkit.createInventory(null, 9, getTitle());
PlayerData data = playerDataStore.get(player.getUniqueId());
List<QuestDefinition> quests = questService.getQuests();
for (int slot = 0; slot < Math.min(9, quests.size()); slot++) {
QuestDefinition quest = quests.get(slot);
inventory.setItem(slot, buildQuestIcon(quest, data));
}
player.openInventory(inventory);
player.playSound(player.getLocation(), resolveSound("sounds.open", "block.chest.open"), 1f, 1f);
}
public boolean isRewardsInventoryTitle(String title) {
return getTitle().equals(title);
}
public boolean claim(Player player, int slot) {
List<QuestDefinition> quests = questService.getQuests();
if (slot < 0 || slot >= quests.size() || slot >= 9) {
return false;
}
QuestDefinition quest = quests.get(slot);
PlayerData data = playerDataStore.get(player.getUniqueId());
if (data.hasClaimed(quest.getId()) || data.getTotalKills() < quest.getRequiredKills()) {
return false;
}
if (!playerDataStore.claim(player.getUniqueId(), quest.getId())) {
return false;
}
for (ItemStack reward : quest.getRewards()) {
player.getInventory().addItem(reward).values().forEach(leftover ->
player.getWorld().dropItemNaturally(player.getLocation(), leftover));
}
player.sendMessage(color("&aQuest reward claimed: &f" + quest.getTitle()));
player.playSound(player.getLocation(), resolveSound("sounds.claim", "entity.player.levelup"), 1f, 1.1f);
open(player);
return true;
}
private ItemStack buildQuestIcon(QuestDefinition quest, PlayerData data) {
boolean claimed = data.hasClaimed(quest.getId());
boolean claimable = !claimed && data.getTotalKills() >= quest.getRequiredKills();
Material material = claimable ? Material.CHEST_MINECART : Material.MINECART;
if (claimed) {
material = Material.BARRIER;
}
ItemStack item = new ItemStack(material);
ItemMeta meta = item.getItemMeta();
if (meta == null) {
return item;
}
meta.setDisplayName(quest.getTitle());
List<String> lore = new ArrayList<>();
lore.addAll(quest.getDescription());
lore.add("");
lore.add(color("&7Progress: &f" + Math.min(data.getTotalKills(), quest.getRequiredKills()) + "&7/&f" + quest.getRequiredKills()));
lore.add(color("&7Reward:"));
for (ItemStack reward : quest.getRewards()) {
lore.add(color("&f- " + reward.getAmount() + "x " + prettify(reward.getType().name())));
}
lore.add("");
if (claimed) {
lore.add(color("&aAlready claimed"));
} else if (claimable) {
lore.add(color("&eClick to claim!"));
} else {
lore.add(color("&cNot claimable yet"));
}
meta.setLore(lore);
item.setItemMeta(meta);
return item;
}
private String prettify(String text) {
String lower = text.toLowerCase().replace('_', ' ');
String[] parts = lower.split(" ");
StringBuilder builder = new StringBuilder();
for (String part : parts) {
if (part.isEmpty()) {
continue;
}
if (!builder.isEmpty()) {
builder.append(' ');
}
builder.append(Character.toUpperCase(part.charAt(0))).append(part.substring(1));
}
return builder.toString();
}
private String getTitle() {
return color(plugin.getConfig().getString("gui.title", "&6Kill Rewards"));
}
private String resolveSound(String path, String fallback) {
String configured = plugin.getConfig().getString(path, fallback);
if (configured == null || configured.isBlank()) {
return fallback;
}
String normalized = configured.trim().toLowerCase();
// Support old enum-style names like BLOCK_CHEST_OPEN.
if (!normalized.contains(".")) {
normalized = normalized.replace('_', '.');
}
return normalized;
}
private String color(String input) {
return ChatColor.translateAlternateColorCodes('&', input);
}
}
@@ -0,0 +1,118 @@
package de.winniepat.fallSMPRewards.listener;
import de.winniepat.fallSMPRewards.FallSMPRewards;
import de.winniepat.fallSMPRewards.gui.RewardsGui;
import de.winniepat.fallSMPRewards.model.PlayerData;
import de.winniepat.fallSMPRewards.model.QuestDefinition;
import de.winniepat.fallSMPRewards.service.QuestService;
import de.winniepat.fallSMPRewards.storage.PlayerDataStore;
import de.winniepat.fallSMPRewards.storage.PlayerDataStore.KillAddResult;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.inventory.InventoryClickEvent;
public final class QuestListener implements Listener {
private final FallSMPRewards plugin;
private final QuestService questService;
private final PlayerDataStore playerDataStore;
private final RewardsGui rewardsGui;
public QuestListener(FallSMPRewards plugin, QuestService questService, PlayerDataStore playerDataStore, RewardsGui rewardsGui) {
this.plugin = plugin;
this.questService = questService;
this.playerDataStore = playerDataStore;
this.rewardsGui = rewardsGui;
}
@EventHandler
public void onPlayerDeath(PlayerDeathEvent event) {
Player victim = event.getEntity();
Player killer = victim.getKiller();
if (killer == null || killer.getUniqueId().equals(victim.getUniqueId())) {
return;
}
long cooldownMillis = getCooldownMillis();
KillAddResult killResult = playerDataStore.addKillWithCooldown(killer.getUniqueId(), victim.getUniqueId(), cooldownMillis);
if (!killResult.counted()) {
killer.sendMessage(color("&cThis kill does not count for rewards. Kill this player again in &f" + formatDuration(killResult.remainingCooldownMillis()) + "&c."));
killer.playSound(killer.getLocation(), resolveSound("sounds.denied", "block.note_block.bass"), 1f, 1f);
return;
}
int totalKills = killResult.totalKills();
PlayerData data = playerDataStore.get(killer.getUniqueId());
boolean unlocked = false;
for (QuestDefinition quest : questService.getQuests()) {
if (!data.hasClaimed(quest.getId()) && totalKills >= quest.getRequiredKills() && totalKills - 1 < quest.getRequiredKills()) {
killer.sendMessage(color("&6Quest ready to claim: &f" + quest.getTitle()));
unlocked = true;
}
}
if (unlocked) {
killer.playSound(killer.getLocation(), resolveSound("sounds.unlocked", "ui.toast.challenge_complete"), 1f, 1f);
} else {
killer.playSound(killer.getLocation(), resolveSound("sounds.progress", "entity.experience_orb.pickup"), 0.6f, 1.2f);
}
}
@EventHandler
public void onInventoryClick(InventoryClickEvent event) {
if (!rewardsGui.isRewardsInventoryTitle(event.getView().getTitle())) {
return;
}
event.setCancelled(true);
if (!(event.getWhoClicked() instanceof Player player)) {
return;
}
if (event.getClickedInventory() == null || event.getRawSlot() < 0 || event.getRawSlot() >= 9) {
return;
}
boolean claimed = rewardsGui.claim(player, event.getRawSlot());
if (!claimed) {
player.playSound(player.getLocation(), resolveSound("sounds.denied", "block.note_block.bass"), 1f, 1f);
}
}
private long getCooldownMillis() {
long cooldownMinutes = Math.max(1L, plugin.getConfig().getLong("kill-count-cooldown-minutes", 10L));
return cooldownMinutes * 60_000L;
}
private String formatDuration(long remainingMillis) {
long totalSeconds = Math.max(1L, (remainingMillis + 999L) / 1000L);
long minutes = totalSeconds / 60L;
long seconds = totalSeconds % 60L;
if (minutes == 0L) {
return seconds + "s";
}
if (seconds == 0L) {
return minutes + "m";
}
return minutes + "m " + seconds + "s";
}
private String resolveSound(String path, String fallback) {
String configured = plugin.getConfig().getString(path, fallback);
if (configured == null || configured.isBlank()) {
return fallback;
}
String normalized = configured.trim().toLowerCase();
if (!normalized.contains(".")) {
normalized = normalized.replace('_', '.');
}
return normalized;
}
private String color(String input) {
return ChatColor.translateAlternateColorCodes('&', input);
}
}
@@ -0,0 +1,78 @@
package de.winniepat.fallSMPRewards.model;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import java.util.UUID;
public final class PlayerData {
private UUID uuid;
private int totalKills;
private Set<String> claimedQuestIds;
private Map<String, Long> lastCountedKillByVictim;
public PlayerData() {
// Required for Gson.
}
public PlayerData(UUID uuid) {
this.uuid = uuid;
this.totalKills = 0;
this.claimedQuestIds = new HashSet<>();
this.lastCountedKillByVictim = new HashMap<>();
}
public void sanitize(UUID expectedUuid) {
if (uuid == null) {
uuid = expectedUuid;
}
if (claimedQuestIds == null) {
claimedQuestIds = new HashSet<>();
}
if (lastCountedKillByVictim == null) {
lastCountedKillByVictim = new HashMap<>();
}
if (totalKills < 0) {
totalKills = 0;
}
}
public UUID getUuid() {
return uuid;
}
public int getTotalKills() {
return totalKills;
}
public int addKill() {
totalKills++;
return totalKills;
}
public long getRemainingCooldownMillis(UUID victimUuid, long cooldownMillis, long nowMillis) {
Long lastCountedMillis = lastCountedKillByVictim.get(victimUuid.toString());
if (lastCountedMillis == null) {
return 0L;
}
long elapsed = nowMillis - lastCountedMillis;
if (elapsed >= cooldownMillis) {
return 0L;
}
return cooldownMillis - elapsed;
}
public void setLastCountedKill(UUID victimUuid, long nowMillis) {
lastCountedKillByVictim.put(victimUuid.toString(), nowMillis);
}
public boolean hasClaimed(String questId) {
return claimedQuestIds.contains(questId);
}
public boolean claim(String questId) {
return claimedQuestIds.add(questId);
}
}
@@ -0,0 +1,43 @@
package de.winniepat.fallSMPRewards.model;
import java.util.Collections;
import java.util.List;
import org.bukkit.inventory.ItemStack;
public final class QuestDefinition {
private final String id;
private final String title;
private final List<String> description;
private final int requiredKills;
private final List<ItemStack> rewards;
public QuestDefinition(String id, String title, List<String> description, int requiredKills, List<ItemStack> rewards) {
this.id = id;
this.title = title;
this.description = List.copyOf(description);
this.requiredKills = requiredKills;
this.rewards = rewards.stream().map(ItemStack::clone).toList();
}
public String getId() {
return id;
}
public String getTitle() {
return title;
}
public List<String> getDescription() {
return Collections.unmodifiableList(description);
}
public int getRequiredKills() {
return requiredKills;
}
public List<ItemStack> getRewards() {
return rewards.stream().map(ItemStack::clone).toList();
}
}
@@ -0,0 +1,89 @@
package de.winniepat.fallSMPRewards.service;
import de.winniepat.fallSMPRewards.FallSMPRewards;
import de.winniepat.fallSMPRewards.model.QuestDefinition;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.inventory.ItemStack;
public final class QuestService {
private final FallSMPRewards plugin;
private final List<QuestDefinition> quests = new ArrayList<>();
public QuestService(FallSMPRewards plugin) {
this.plugin = plugin;
}
public void reload() {
plugin.reloadConfig();
quests.clear();
ConfigurationSection questSection = plugin.getConfig().getConfigurationSection("quests");
if (questSection == null) {
plugin.getLogger().warning("No quests section found in config.yml");
return;
}
for (String questId : questSection.getKeys(false)) {
ConfigurationSection section = questSection.getConfigurationSection(questId);
if (section == null) {
continue;
}
int requiredKills = Math.max(1, section.getInt("required-kills", 1));
String title = color(section.getString("title", "&e" + questId));
List<String> description = section.getStringList("description").stream().map(this::color).toList();
List<ItemStack> rewards = parseRewards(section.getStringList("rewards"));
if (rewards.isEmpty()) {
plugin.getLogger().warning("Quest " + questId + " has no valid rewards and was skipped.");
continue;
}
quests.add(new QuestDefinition(questId, title, description, requiredKills, rewards));
}
if (quests.size() > 9) {
plugin.getLogger().warning("More than 9 quests configured. GUI shows only the first 9 quests.");
}
}
public List<QuestDefinition> getQuests() {
return Collections.unmodifiableList(quests);
}
private List<ItemStack> parseRewards(List<String> rawRewards) {
List<ItemStack> rewards = new ArrayList<>();
for (String raw : rawRewards) {
String[] parts = raw.split(":", 2);
Material material = Material.matchMaterial(parts[0].trim().toUpperCase());
if (material == null || material.isAir()) {
plugin.getLogger().warning("Invalid reward material: " + raw);
continue;
}
int amount = 1;
if (parts.length > 1) {
try {
amount = Math.max(1, Integer.parseInt(parts[1].trim()));
} catch (NumberFormatException ex) {
plugin.getLogger().warning("Invalid reward amount: " + raw);
continue;
}
}
rewards.add(new ItemStack(material, amount));
}
return rewards;
}
private String color(String input) {
return ChatColor.translateAlternateColorCodes('&', input);
}
}
@@ -0,0 +1,101 @@
package de.winniepat.fallSMPRewards.storage;
import com.google.gson.Gson;
import com.google.gson.GsonBuilder;
import de.winniepat.fallSMPRewards.FallSMPRewards;
import de.winniepat.fallSMPRewards.model.PlayerData;
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
public final class PlayerDataStore {
public record KillAddResult(boolean counted, int totalKills, long remainingCooldownMillis) {
}
private final FallSMPRewards plugin;
private final Gson gson;
private final Path dataDirectory;
private final Map<UUID, PlayerData> cache = new HashMap<>();
public PlayerDataStore(FallSMPRewards plugin) {
this.plugin = plugin;
this.gson = new GsonBuilder().setPrettyPrinting().create();
this.dataDirectory = plugin.getDataFolder().toPath().resolve("playerdata");
try {
Files.createDirectories(dataDirectory);
} catch (IOException ex) {
throw new IllegalStateException("Could not create player data directory", ex);
}
}
public PlayerData get(UUID uuid) {
return cache.computeIfAbsent(uuid, this::load);
}
public KillAddResult addKillWithCooldown(UUID killerUuid, UUID victimUuid, long cooldownMillis) {
PlayerData data = get(killerUuid);
long nowMillis = System.currentTimeMillis();
long remainingCooldownMillis = data.getRemainingCooldownMillis(victimUuid, cooldownMillis, nowMillis);
if (remainingCooldownMillis > 0L) {
return new KillAddResult(false, data.getTotalKills(), remainingCooldownMillis);
}
data.setLastCountedKill(victimUuid, nowMillis);
int totalKills = data.addKill();
save(killerUuid, data);
return new KillAddResult(true, totalKills, 0L);
}
public boolean claim(UUID uuid, String questId) {
PlayerData data = get(uuid);
boolean claimed = data.claim(questId);
if (claimed) {
save(uuid, data);
}
return claimed;
}
public void flush() {
for (Map.Entry<UUID, PlayerData> entry : cache.entrySet()) {
save(entry.getKey(), entry.getValue());
}
}
private PlayerData load(UUID uuid) {
Path file = getPath(uuid);
if (!Files.exists(file)) {
return new PlayerData(uuid);
}
try {
String json = Files.readString(file);
PlayerData data = gson.fromJson(json, PlayerData.class);
if (data == null) {
return new PlayerData(uuid);
}
data.sanitize(uuid);
return data;
} catch (IOException ex) {
plugin.getLogger().warning("Failed to read player data for " + uuid + ": " + ex.getMessage());
return new PlayerData(uuid);
}
}
private void save(UUID uuid, PlayerData data) {
try {
Files.writeString(getPath(uuid), gson.toJson(data));
} catch (IOException ex) {
plugin.getLogger().warning("Failed to save player data for " + uuid + ": " + ex.getMessage());
}
}
private Path getPath(UUID uuid) {
return dataDirectory.resolve(uuid + ".json");
}
}